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{{Role infobox|department=[[Service]]|image=Mime.png|title=Mime|access=Theatre, Maintenance|difficulty=Easy|duties=Entertain the crew. Engage in light rivalry with the Clown.|supervisors=[[Head of Personnel]]|subordinates=None|guides=[[Emotes]]|radio=* {{rch|common}}
{{Imported Page}}
* {{rch|service}}}}
{{Role infobox
| department = [[Service]]
| image = Mime.png
| title = Mime
| access = Theatre, Maintenance
| difficulty = Easy
| duties = Entertain the crew. Engage in light rivalry with the [[Clown]].
| supervisors = [[Head of Personnel]]
| subordinates = None
| guides = [[Emotes]]
| radio = * {{rch|common}}
* {{rch|service}}
}}


Mime is a job in the Service department.
Mime is a job in the [[Service]] department.


The Mime is an enigmatic, silent performer who brings a distinct sophistication and artistry to his craft. Unlike the loud, buffoonish antics of the [[Clown]], a good Mime demonstrates poise, agility and intention in all things. The Mime does '''not''' talk.
The Mime is an enigmatic, silent performer who brings a distinct sophistication and artistry to his craft. The Mime's job is to entertain and amuse the crew with their silent antics. Unlike the loud, buffoonish antics of the [[Clown]], a good Mime demonstrates poise, agility, and intention in all things. The Mime does '''not''' talk.


Ultimately, a Mime is free to decide how best to spend their time aboard the station. Elaborate works of art in a public hallway, musical performances or simple [[Emotes|wordless]] conversations with crewmates are common.
Ultimately, a Mime is free to decide how best to spend their time aboard the station. Elaborate works of art in a public hallway, musical performances, or simple [[Emotes|wordless]] conversations with other crew members are common.


{{Role Navbox}}
== Vow of Silence ==
All Mimes have undertaken a sacred vow that forbids them from both vocal and written communication (including screaming - excluding crayons), but also grants them mystic power. Mimes can place a one-tile invisible wall that lasts for 15 seconds (with a 30 second cooldown to placing a new wall). Like a regular, visible wall, this wall prevents physical objects from passing through it, making it a great tool for pantomime routines, pranking other crew members, or (in a pinch) escaping from a dangerous situation.
 
A Mime can choose to renounce their vow at will, regaining the ability to speak at the cost of their powers. After renouncing their vow, a Mime must wait at least 5 minutes before having the option to atone for their actions and retake the vow, restoring their powers.{{Role Navbox}}


[[Category:Roles]]
[[Category:Roles]]
[[Category:Service Roles]]
[[Category:Service Roles]]

Latest revision as of 17:31, 30 October 2026

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Undefined Department


Mime

Superiors: Head of Personnel
Difficulty: Easy
Guides: Emotes
Access: Theatre, Maintenance
Duties: Entertain the crew. Engage in light rivalry with the Clown.
Subordinates: None
Radio:* common

  • service


Mime is a job in the Service department.

The Mime is an enigmatic, silent performer who brings a distinct sophistication and artistry to his craft. The Mime's job is to entertain and amuse the crew with their silent antics. Unlike the loud, buffoonish antics of the Clown, a good Mime demonstrates poise, agility, and intention in all things. The Mime does not talk.

Ultimately, a Mime is free to decide how best to spend their time aboard the station. Elaborate works of art in a public hallway, musical performances, or simple wordless conversations with other crew members are common.

Vow of Silence

All Mimes have undertaken a sacred vow that forbids them from both vocal and written communication (including screaming - excluding crayons), but also grants them mystic power. Mimes can place a one-tile invisible wall that lasts for 15 seconds (with a 30 second cooldown to placing a new wall). Like a regular, visible wall, this wall prevents physical objects from passing through it, making it a great tool for pantomime routines, pranking other crew members, or (in a pinch) escaping from a dangerous situation.

A Mime can choose to renounce their vow at will, regaining the ability to speak at the cost of their powers. After renouncing their vow, a Mime must wait at least 5 minutes before having the option to atone for their actions and retake the vow, restoring their powers.Template:Role Navbox