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= Ghost =
{{Imported Page}}
A Ghost is a job that you can get if you die in the station. You can also choose to Observe when joining the round and become a Ghost.
Dying in Space Station 14 is usually not a big deal. When you die, you become a '''Ghost''', a role that allows you see the entirety of the playing field and see what you've become. You can also become a ghost by selecting ''Observe'' in the game menu.


{{toc|depth=4}}
Roleplay-wise, the Ghost is separate from the being it came from and therefore does '''not retain the memories of the ghost upon revival'''. Doing so would go against most [[Server Rules|server-established rules]].
 
If you don't see yourself being revived, fear not! Being a ghost is pretty cool, and allows you access to some interesting Roles.
 
{{toc}}


==Responsibilities==
==Responsibilities==
A Ghost has no responsibilities unless first taking a [[#Role|Role]].
A Ghost has no responsibilities. Fuck around and find out, I guess.


==Actions==
==Actions==
A ghost can move, pass through walls, and toggle lighting. A ghost can ''warp'' to a specific place or ''follow'' players. As a Ghost, you get access to all [[Radio]] channels and one additional one called Dead.  
A ghost can move freely, pass through walls, and toggle lighting. You can also warp to places around the station or follow players. You also get access to all [[Radio]] channels (mutable with one of the sidebar actions) and one additional one called Dead, where you communicate with other ghosts.
 
Ghosts have a single ability, that being they can flicker the lights of a room. The living can see this flickering <s>and it can make for an awesome way to drive someone insane</s>.  


==Role==
==Ghost Roles==
A ghost can also accept a Role to turn into some minor roles. These roles are to add flavor to the round and can be non-antagonist, free agent, silicon, or antagonist. These roles are aimed at distracting players from their own jobs in various ways.  
A Ghost can also accept a Role to turn into some minor roles. These roles are to add flavor to the round and can be non-antagonist, free agent, silicon, or antagonist. These roles are aimed at distracting players from their own jobs in various ways.  


When playing a role, remember you have no memory of your own life or any information gained from Dead or OOC chats (as such would be [[Roleplay|metagaming]]).
When playing a role, remember you have no memory of your own life or any information gained from Dead or OOC chats (as such would be [[Roleplay|metagaming]]).


=== Non-Antagonist Roles ===
Note that becoming a ghost role will sever your soul from your old body, making your old corpse un-revivable. Don't pick a ghost role if you want to be revived.
Non antagonist roles will dictate that you ally with the crew. You should not seek to harm the station or crew in any way.
 
=== Team-Antagonist Roles ===
Team antagonist roles will dictate that you will actively seek to harm the crew and station within [[Server Rules#As an antagonist, do not cause excessive death, damage, or destruction beyond your objectives|limits]]. [[Server Rules#As an antagonist, only be friendly to your team and don't work against your team|As a team antagonist you must work alongside your other team members and not cause harm to them]].
 
==== [[Nuclear Operative|Nuclear Operative Commander]] ====
[[File:Nuclear op commander.png|class=smooth-render]]
 
==== [[Nuclear Operative|Nuclear Operative Agent]] ====
[[File:Nuclear_op_agent.png|class=smooth-render]]
 
==== [[Nuclear Operative]] ====
[[File:Nuclear_op.png|class=smooth-render]]
 
==== [[Nuclear Operative|Lone Operative]] ====
[[File:lone_op.png|class=smooth-render]]
 
==== Syndicate agent ====
{{Stub|Section}}
 
==== [[Space Dragon]] ====
[[File:space_dragon.png|class=smooth-render]]
 
==== [[Space Dragon|Sentient Carp]] ====
[[File:Sentient carp.png|class=smooth-render]]
 
==== [[Slimes|Slime]] ====
[[File:slime.png|class=smooth-render]]
 
==== [[Giant Spider]] ====
[[File:giant_spider.png|class=smooth-render]]
 
 
=== Solo-Antagonist Roles ===
Solo antagonist roles will dictate that you will actively seek to harm the crew and station within [[Server Rules#As an antagonist, do not cause excessive death, damage, or destruction beyond your objectives|limits]].
 
==== [[Revenant]] ====
[[File:revenant.png|class=smooth-render]]
 
==== [[Space Ninja]] ====
[[File:spaceninja.png|class=smooth-render]]
 


==== Syndie Disaster Victim ====
[[File:disaster_victim.png]]
==== Hamlet the Hamster ====
[[File:hamlet.png]]
==== Pun Pun ====
[[File:punpun.png]]
==== Traveling Chef ====
[[File:traveling_chef.png]]
==== ERT ====
[[File:ert.png]]
==== Smile the Slime ====
[[File:smile.png]]
==== Lost Cargo Technician ====
[[File:lost_cargo.png]]
==== Space Clown ====
[[File:space_clown.png]]
=== Free-Agent Roles ===
=== Free-Agent Roles ===
Free agent roles will dictate that you act on your own free will within [[Server Rules|limits]].
Free agent roles will dictate that you act on your own free will within [[Server Rules|limits]].


==== Closet Skeleton ====
==== [[Skeleton|Closet Skeleton]] ====
[[File:closetskeleton.png]]
[[File:closetskeleton.png|class=smooth-render]]
 
==== Honkbot ====
==== Honkbot ====
[[File:honk_bot.png]]
[[File:honk_bot.png|class=smooth-render]]
 
==== Jonkbot ====
==== Jonkbot ====
[[File:jonk_bot.png]]
[[File:jonk_bot.png|class=smooth-render]]
==== Rat King ====
 
[[File:Rat king.png]]
==== [[Rat King]] ====
=== Team-Antagonist Roles ===
[[File:Rat king.png|class=smooth-render]]
Team antagonist roles will dictate that you will actively seek to harm the crew and station within [[Server Rules#As an antagonist, do not cause excessive death, damage, or destruction beyond your objectives|limits]]. [[Server Rules#As an antagonist, only be friendly to your team and don't work against your team|As a team antagonist you must work alongside your other team members and not cause harm to them]].
 
 
=== Non-Antagonist Roles ===
Non antagonist roles will dictate that you ally with the crew. You should not seek to harm the station or crew in any way.
 
==== Syndie Disaster Victim ====
[[File:Disaster_victim.png|class=smooth-render]]
 
==== [[Hamlet|Hamlet the Hamster]] ====
[[File:hamlet.png|class=smooth-render]]
 
==== [[Pun Pun]] ====
[[File:punpun.png|class=smooth-render]]
 
==== Traveling [[Chef]] ====
[[File:traveling_chef.png|class=smooth-render]]
 
==== [[ERT]] ====
[[File:ert.png|class=smooth-render]]
 
==== [[Smile the Slime]] ====
[[File:smile.png|class=smooth-render]]
 
==== [[Cargo Technician|Lost Cargo Technician]] ====
[[File:lost_cargo.png|class=smooth-render]]
 
==== [[Clown|Space Clown]] ====
[[File:space_clown.png|class=smooth-render]]
==== Hydroponics Tray ====
{{Stub|Section}}


==== Nuclear Operative Commander ====
==== Mouse ====
[[File:Nuclear op commander.png]]
{{Stub|Section}}
==== Nuclear Operative Agent ====
[[File:Nuclear_op_agent.png]]
==== Nuclear Operative ====
[[File:Nuclear_op.png]]
==== Lone Operative ====
[[File:lone_op.png]]
==== Space Dragon ====
[[File:space_dragon.png]]
==== Sentient Carp ====
[[File:Sentient carp.png]]
==== Slime ====
[[File:slime.png]]
==== Giant Spider ====
[[File:giant_spider.png]]
=== Solo-Antagonist Roles ===
Solo antagonist roles will dictate that you will actively seek to harm the crew and station within [[Server Rules#As an antagonist, do not cause excessive death, damage, or destruction beyond your objectives|limits]].


==== Revenant ====
[[File:revenant.png]]
==== Space Ninja ====
[[File:spaceninja.png]]
=== Silicon Roles ===
=== Silicon Roles ===
Silicon roles will dictate that you ally with the crew. You must follow their commands according to the [[Server Rules#Silicones must follow Silicon Rules|silicon laws]].
Silicon roles will dictate that you ally with the crew. You must follow their commands according to the [[Server Rules#Silicones must follow Silicon Rules|silicon laws]].
==== Positronic Brain ====
 
[[File:Positronic.png]]
==== [[Cyborg|Positronic Brain]] ====
[[File:Positronic.png|class=smooth-render]]
 


=== Familiar Roles ===
=== Familiar Roles ===
Familiar roles will dictate that you ally with your master. You must follow your master's commands while playing a familiar.
Familiar roles will dictate that you ally with your master. You must follow your master's commands while playing a familiar.


==== Holoclown ====
==== [[Holoparasite|Holoclown]] ====
[[File:holoclown.png]]
[[File:holoclown.png|class=smooth-render]]
==== Holoparasite ====
 
[[File:holoparasite.png]]
==== [[Holoparasite]] ====
==== Remilia, the Chaplain's Familiar ====
[[File:holoparasite.png|class=smooth-render]]
[[File:Remilia.png]]
 
==== Cerberus, Evil Familiar ====
==== [[Remilia|Remilia, the Chaplain's Familiar]] ====
[[File:Cerberus.png]]
[[File:Remilia.png|class=smooth-render]]
[[Category:Jobs]]
 
[[Category:Other jobs]]
==== [[Cerberus|Cerberus, Evil Familiar]] ====
[[File:Cerberus.png|class=smooth-render]]{{Role Navbox}}
 
[[Category:Roles]]
[[Category:Ghost Roles]]

Latest revision as of 17:35, 30 October 2026

Imported Page This page has been imported from Wizden's SS14 wiki with no or minimal edits.
The page might not include changes made for the Paradise 14 Server. It might also contain missing links, missing images or otherwise not live up to Paradise Wiki standards.
The page may be updated or deleted without notice.


Dying in Space Station 14 is usually not a big deal. When you die, you become a Ghost, a role that allows you see the entirety of the playing field and see what you've become. You can also become a ghost by selecting Observe in the game menu.

Roleplay-wise, the Ghost is separate from the being it came from and therefore does not retain the memories of the ghost upon revival. Doing so would go against most server-established rules.

If you don't see yourself being revived, fear not! Being a ghost is pretty cool, and allows you access to some interesting Roles.

Template:Toc

Responsibilities

A Ghost has no responsibilities. Fuck around and find out, I guess.

Actions

A ghost can move freely, pass through walls, and toggle lighting. You can also warp to places around the station or follow players. You also get access to all Radio channels (mutable with one of the sidebar actions) and one additional one called Dead, where you communicate with other ghosts.

Ghosts have a single ability, that being they can flicker the lights of a room. The living can see this flickering and it can make for an awesome way to drive someone insane.

Ghost Roles

A Ghost can also accept a Role to turn into some minor roles. These roles are to add flavor to the round and can be non-antagonist, free agent, silicon, or antagonist. These roles are aimed at distracting players from their own jobs in various ways.

When playing a role, remember you have no memory of your own life or any information gained from Dead or OOC chats (as such would be metagaming).

Note that becoming a ghost role will sever your soul from your old body, making your old corpse un-revivable. Don't pick a ghost role if you want to be revived.

Team-Antagonist Roles

Team antagonist roles will dictate that you will actively seek to harm the crew and station within limits. As a team antagonist you must work alongside your other team members and not cause harm to them.

Syndicate agent

Template:Stub


Solo-Antagonist Roles

Solo antagonist roles will dictate that you will actively seek to harm the crew and station within limits.


Free-Agent Roles

Free agent roles will dictate that you act on your own free will within limits.

Honkbot

Jonkbot


Non-Antagonist Roles

Non antagonist roles will dictate that you ally with the crew. You should not seek to harm the station or crew in any way.

Syndie Disaster Victim

Traveling Chef

Hydroponics Tray

Template:Stub

Mouse

Template:Stub

Silicon Roles

Silicon roles will dictate that you ally with the crew. You must follow their commands according to the silicon laws.


Familiar Roles

Familiar roles will dictate that you ally with your master. You must follow your master's commands while playing a familiar.

Template:Role Navbox