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Construction, or building, | {{Imported Page}} | ||
'''Construction''', also called '''crafting''' or '''building''', allows players to construct all sorts of items, including walls, furniture, clothing, weapons, flooring, and, more, provided they have the necessary materials and tools. | |||
== Construction system == | |||
[[File:Build Menu.png|thumb|The in-game construction interface]] | |||
[[File:Build Menu.png|thumb|The in-game | By default, the construction window is opened by pressing {{key press|G}} or clicking the interface button with the hammer, on the top of the screen. On the left of this window there's a list of items, which can be filtered with the search bar and the expandable list beside it to make it easier to find the desired item. When one of these items is clicked, the right side of the window will show its details, including its appearance, name, description, and the steps needed to build it. | ||
On the bottom of the window, there is a {{Button|Craft}} or {{Button|Place construction ghost}} button, which alternates depending on whether the selected item is an inventory item (like weapons, clothing, and floor tiles) or is placed in the world (like furniture, piping, and walls). | |||
Clicking the {{Button|Craft}} button while holding the necessary materials anywhere in the player's inventory, including a bag, or nearby on the floor will use the materials to craft the selected item and place it in their active hand. If they already have a stack of that item in their hands, it'll go there instead. If the player has their hands full, the item will be placed on the floor, regardless of whether they have free space in their bag or not. | |||
If the player clicks on the {{Button|Place construction ghost}} button, their cursor will show a green translucent version of the selected item; this is a construction ghost waiting to be placed. Left-clicking anywhere in the world will place a construction ghost, which is how the player chooses where they want to build their selected item. The ghost can be rotated with middle click and placement of the ghost is cancelled by right-clicking or pressing {{key press|Escape}}. Placed construction ghosts can be removed by clicking {{Button|Eraser Mode}} and then clicking on a ghost or by clicking {{Button|Clear All}}, which removes all placed ghosts. Right-clicking a construction ghost shows the player the next step to continue building the item. | |||
Not every item can be crafted from the construction menu. Some items can only be crafted at machines like [[autolathe]]s or [[medical techfab]]s, while others need intermediate items, like computers that need frames to add their respective circuit board to. | |||
=== | === Grids and floors === | ||
Floor tiles are unique in how they act, in that they can be crafted like any other object but not placed without preparation. In order to place a tile, lattice needs to be placed first, done by taken metal rods and left-clicking on an empty space. Next, a steel sheet is placed down to create plating, which seals the holes in the lattice. This works as flooring as-is but tile can be placed atop it for decoration. If the lattice is placed without any adjacent floor tile to it, it'll create a new "grid" (meaning it'll create a new structure unconnected to anything else), while placing lattice next to existing flooring will just extend the grid. | |||
== Deconstruction == | == Deconstruction == | ||
== | Deconstruction is the act of taking apart an object down to its raw components. Deconstruction often causes a loss of [[Spesos|monetary value]]. Different objects are deconstructed in different ways; players can get instructions for how to deconstruct any given object by right-clicking it and then selecting "Begin Deconstruction". Afterwards, the object will have the next step of deconstruction when examined. Clicking on "Begin Deconstruction" isn't a prerequisite for actually beginning to deconstruct an object, players can simply begin deconstructing objects if they know the steps by memory. | ||
{| class="wikitable" | Players should not default to deconstructing objects as a way of getting rid of obstacles. Most furniture items and machines can be pulled aside if they're in the way, they just need to be unanchored first by using a wrench. Even walls can be pulled away like this, though they do need to be partially deconstructed. | ||
== List of constructable items == | |||
{{Unfinished}} | |||
{| class="wikitable sortable mw-collapsible" | |||
|+List of constructable items and their recipes | |||
|- | |- | ||
! Name !! Description !! Required Items !! Required Tool(s) | ! Name !! Description !! Required Items !! Required Tool(s) | ||
| Line 37: | Line 35: | ||
| air alarm || ||2 steel, 2 lv cable, air alarm electronics||screwdriver | | air alarm || ||2 steel, 2 lv cable, air alarm electronics||screwdriver | ||
|- | |- | ||
| air injector || ||2 steel|| | | air injector || Injects air into the atmosphere||2 steel|| | ||
|- | |- | ||
| air scrubber || ||2 steel|| | | air scrubber || Sucks gas into connected pipes||2 steel|| | ||
|- | |- | ||
| air sensor || ||2 steel||welder | | air sensor ||Senses air ||2 steel||welder | ||
|- | |- | ||
| air vent || ||2 steel|| | | air vent || Pumps gas into the room||2 steel|| | ||
|- | |- | ||
| airlock || ||4 steel, 5x lv cable, door electronics circuit board ||screwdriver | | airlock ||It opens and closes. Air cannot pass but mice can?!||4 steel, 5x lv cable, door electronics circuit board ||screwdriver | ||
|- | |- | ||
| [[Power|APC]] || ||3 steel, APC electronics|| | | [[Power#The Power Hierarchy|APC]] ||Area Power Controller (APC). Controls power in an area ||3 steel, APC electronics|| | ||
|- | |- | ||
| bar stool || ||1 steel|| | | bar stool || A seat commonly found at the bar ||1 steel|| | ||
|- | |- | ||
| [[Weapons|baseball bat]] || ||5 [[Hydroponics|wood plank]]|| | | [[Weapons|baseball bat]] || A wooden weapon ||5 [[Hydroponics|wood plank]]|| | ||
|- | |- | ||
| bed || ||2 steel, 2 cloth|| | | bed || Used to lie in, sleep in or be strapped into. Resting on this provides extremely slow healing||2 steel, 2 cloth|| | ||
|- | |- | ||
| blindfold || ||3 cloth|| | | blindfold ||Can be work to cause temporary blindness ||3 cloth|| | ||
|- | |- | ||
| blunt || ||1 dried tobacco leaves, 1 ground cannabis|| | | blunt || A smokeable object for entertainment||1 dried tobacco leaves, 1 ground cannabis|| | ||
|- | |- | ||
| cable terminal || ||10x lv cable|| | | cable terminal ||Input for devices such as the SMES. Red cables must face this. ||10x lv cable|| | ||
|- | |- | ||
| camera || ||2 steel, 1 lv cable||screwdriver | | camera || Surveillance device||2 steel, 1 lv cable||screwdriver | ||
|- | |- | ||
| catwalk || ||2 rods|| | | catwalk || A fancy lattice ||2 rods|| | ||
|- | |- | ||
| chair || ||1 steel|| | | chair ||A steel seat||1 steel|| | ||
|- | |- | ||
| cigarette || ||1 rolling paper, 1 cigarette filter, 1 ground [[Hydroponics|tobacco]]|| | | cigarette || A roll of tobacco and nicotine that can be smoked||1 rolling paper, 1 cigarette filter, 1 ground [[Hydroponics|tobacco]]|| | ||
|- | |- | ||
| cleanbot || ||bucket, proximity sensor, borg arm|| | | cleanbot ||A robot that wanders around the station mopping up any puddles it sees ||bucket, proximity sensor, borg arm|| | ||
|- | |- | ||
| comfy chair || ||5 steel|| | | comfy chair ||A comfy steel seat ||5 steel|| | ||
|- | |- | ||
| computer || ||5 steel, computer circuit board,5 lv cable, 2 glass||screwdriver | | computer || A computer frame that can be configured with a computer circuitboard||5 steel, computer circuit board,5 lv cable, 2 glass||screwdriver | ||
|- | |- | ||
| connector port || ||2 steel|| | | connector port ||Can connect portable devices related to atmospherics control ||2 steel|| | ||
|- | |- | ||
| conveyor belt || ||conveyor belt assembly|| | | conveyor belt ||Can be used to transport items in one direction and can connect to other conveyor belts||conveyor belt assembly|| | ||
|- | |- | ||
| [[Weapons|crude spear]] || ||2 rods, 2 lv cable, glass shard|| | | [[Weapons|crude spear]] || A weapon||2 rods, 2 lv cable, glass shard|| | ||
|- | |- | ||
| dark office chair || ||2 steel|| | | dark office chair || A steel seat||2 steel|| | ||
|- | |- | ||
| dark tile || ||1 steel|| | | dark tile || Four dark station floor tiles||1 steel|| | ||
|- | |- | ||
| directional plasma window || ||1 plasma glass|| | | directional plasma window ||Clear, tinted window that is tougher than glass ||1 plasma glass|| | ||
|- | |- | ||
| directional reinforced plasma window || ||1 reinforced plasma glass|| | | directional reinforced plasma window ||Clear, fire-resistant, tinted window that is tougher than glass ||1 reinforced plasma glass|| | ||
|- | |- | ||
| directional reinforced window || ||1 reinforced glass|| | | directional reinforced window || Clear window that is tougher than glass||1 reinforced glass|| | ||
|- | |- | ||
| directional window || ||1 glass|| | | directional window || Clear window ||1 glass|| | ||
|- | |- | ||
| disposal bend || ||2 steel|| | | disposal bend ||A disposal pipe bent at a 90 degree angle||2 steel|| | ||
|- | |- | ||
| disposal junction || ||2 steel|| | | disposal junction || A disposal three-way junction pipe. The arrow indicates where trash will exit ||2 steel|| | ||
|- | |- | ||
| disposal pipe || ||2 steel|| | | disposal pipe || A disposal pipe used for constructing disposal systems||2 steel|| | ||
|- | |- | ||
| disposal router || ||2 steel|| | | disposal router ||A disposal three-way router. Trash with a certain name get routed to the side. ||2 steel|| | ||
|- | |- | ||
| disposal tagger || ||2 steel|| | | disposal tagger || ||2 steel|| | ||
| Line 193: | Line 191: | ||
| metal rod || ||1 steel|| | | metal rod || ||1 steel|| | ||
|- | |- | ||
| [[modular grenade]] || ||5 steel, 1 lv cable, any trigger, any payload|| | | [[Modular Grenade|modular grenade]] || ||5 steel, 1 lv cable, any trigger, any payload|| | ||
|- | |- | ||
| modular mine || ||5 steel, 1 lv cable, proximity sensor, any payload|| | | modular mine || ||5 steel, 1 lv cable, proximity sensor, any payload|| | ||
| Line 237: | Line 235: | ||
| reinforced girder || ||2 steel, 2 plasteel|| | | reinforced girder || ||2 steel, 2 plasteel|| | ||
|- | |- | ||
| reinforced glass || |||| | | reinforced glass || ||1 glass, 1 rods|| | ||
|- | |- | ||
| reinforced glass table || |||| | | reinforced glass table || ||2 rods, 1 reinforced glass|| | ||
|- | |- | ||
| reinforced plasma glass || |||| | | reinforced plasma glass || ||1 glass, 1 plasma, 1 rods|| | ||
|- | |- | ||
| reinforced plasma window || |||| | | reinforced plasma window || ||2 reinforced plasma glass|| | ||
|- | |- | ||
| reinforced steel table || |||| | | reinforced steel table || ||2 rods, 1 plasteel|| | ||
|- | |- | ||
| reinforced wall || |||| | | reinforced wall || ||2 steel, 4 plasteel|| | ||
|- | |- | ||
| reinforced window || |||| | | reinforced window || ||2 reinforced glass|| | ||
|- | |- | ||
| ritual chair || |||| | | ritual chair || ||2 wood plank|| | ||
|- | |- | ||
| secure window || |||| | | secure window || ||4 plasteel, 5 reinforced glass, 5 lv cable, door electronics circuit board |Screwdriver| | ||
|- | |- | ||
| shutter || |||| | | shutter || ||3 steel, 2 lv cable, door electronics|Screwdriver, Wrench| | ||
|- | |- | ||
| shuttle airlock || |||| | | shuttle airlock || ||2 plasteel, door electronics circuit board, 5 lv cable, 2 plasteel, 2 silver|Wrench, Welder, Screwdriver| | ||
|- | |- | ||
| signal button || |||| | | signal button || ||1 steel|| | ||
|- | |- | ||
| signal switch || |||| | | signal switch || ||1 steel|| | ||
|- | |- | ||
| silver door || |||| | | silver door || ||20 silver|| | ||
|- | |- | ||
| silver wall || |||| | | silver wall || ||2 steel, 2 silver|Welder| | ||
|- | |- | ||
| small wall light || |||| | | small wall light || ||1 steel|| | ||
|- | |- | ||
| solar assembly || |||| | | solar assembly || ||solar assembly parts, 2 glass|Wrench| | ||
|- | |- | ||
| steel crate || |||| | | steel crate || ||5 steel|| | ||
|- | |- | ||
| steel table || |||| | | steel table || ||2 rods, 1 steel|| | ||
|- | |- | ||
| steel tile || |||| | | steel tile || ||1 steel|| | ||
|- | |- | ||
| stool || |||| | | stool || ||1 steel|| | ||
|- | |- | ||
| telescreen || |||| | | telescreen || ||2 steel, 5 lv cable, surveillance camera monitor board, 2 glass|Screwdriver| | ||
|- | |- | ||
| tinted window || |||| | | tinted window || ||2 reinforced glass|| | ||
|- | |- | ||
| toilet || |||| | | toilet || ||5 steel|| | ||
|- | |||
| torch|| ||2 wooden plank|| | |||
|- | |- | ||
| two-way lever || |||| | | two-way lever || |||| | ||
| Line 322: | Line 322: | ||
|- | |- | ||
| wooden door || |||| | | wooden door || |||| | ||
|} | |} | ||
Latest revision as of 18:31, 30 October 2026
Construction, also called crafting or building, allows players to construct all sorts of items, including walls, furniture, clothing, weapons, flooring, and, more, provided they have the necessary materials and tools.
Construction system

By default, the construction window is opened by pressing Template:Key press or clicking the interface button with the hammer, on the top of the screen. On the left of this window there's a list of items, which can be filtered with the search bar and the expandable list beside it to make it easier to find the desired item. When one of these items is clicked, the right side of the window will show its details, including its appearance, name, description, and the steps needed to build it.
On the bottom of the window, there is a Craft or Place construction ghost button, which alternates depending on whether the selected item is an inventory item (like weapons, clothing, and floor tiles) or is placed in the world (like furniture, piping, and walls).
Clicking the Craft button while holding the necessary materials anywhere in the player's inventory, including a bag, or nearby on the floor will use the materials to craft the selected item and place it in their active hand. If they already have a stack of that item in their hands, it'll go there instead. If the player has their hands full, the item will be placed on the floor, regardless of whether they have free space in their bag or not.
If the player clicks on the Place construction ghost button, their cursor will show a green translucent version of the selected item; this is a construction ghost waiting to be placed. Left-clicking anywhere in the world will place a construction ghost, which is how the player chooses where they want to build their selected item. The ghost can be rotated with middle click and placement of the ghost is cancelled by right-clicking or pressing Template:Key press. Placed construction ghosts can be removed by clicking Eraser Mode and then clicking on a ghost or by clicking Clear All, which removes all placed ghosts. Right-clicking a construction ghost shows the player the next step to continue building the item.
Not every item can be crafted from the construction menu. Some items can only be crafted at machines like autolathes or medical techfabs, while others need intermediate items, like computers that need frames to add their respective circuit board to.
Grids and floors
Floor tiles are unique in how they act, in that they can be crafted like any other object but not placed without preparation. In order to place a tile, lattice needs to be placed first, done by taken metal rods and left-clicking on an empty space. Next, a steel sheet is placed down to create plating, which seals the holes in the lattice. This works as flooring as-is but tile can be placed atop it for decoration. If the lattice is placed without any adjacent floor tile to it, it'll create a new "grid" (meaning it'll create a new structure unconnected to anything else), while placing lattice next to existing flooring will just extend the grid.
Deconstruction
Deconstruction is the act of taking apart an object down to its raw components. Deconstruction often causes a loss of monetary value. Different objects are deconstructed in different ways; players can get instructions for how to deconstruct any given object by right-clicking it and then selecting "Begin Deconstruction". Afterwards, the object will have the next step of deconstruction when examined. Clicking on "Begin Deconstruction" isn't a prerequisite for actually beginning to deconstruct an object, players can simply begin deconstructing objects if they know the steps by memory.
Players should not default to deconstructing objects as a way of getting rid of obstacles. Most furniture items and machines can be pulled aside if they're in the way, they just need to be unanchored first by using a wrench. Even walls can be pulled away like this, though they do need to be partially deconstructed.
List of constructable items
| Name | Description | Required Items | Required Tool(s) |
|---|---|---|---|
| air alarm | 2 steel, 2 lv cable, air alarm electronics | screwdriver | |
| air injector | Injects air into the atmosphere | 2 steel | |
| air scrubber | Sucks gas into connected pipes | 2 steel | |
| air sensor | Senses air | 2 steel | welder |
| air vent | Pumps gas into the room | 2 steel | |
| airlock | It opens and closes. Air cannot pass but mice can?! | 4 steel, 5x lv cable, door electronics circuit board | screwdriver |
| APC | Area Power Controller (APC). Controls power in an area | 3 steel, APC electronics | |
| bar stool | A seat commonly found at the bar | 1 steel | |
| baseball bat | A wooden weapon | 5 wood plank | |
| bed | Used to lie in, sleep in or be strapped into. Resting on this provides extremely slow healing | 2 steel, 2 cloth | |
| blindfold | Can be work to cause temporary blindness | 3 cloth | |
| blunt | A smokeable object for entertainment | 1 dried tobacco leaves, 1 ground cannabis | |
| cable terminal | Input for devices such as the SMES. Red cables must face this. | 10x lv cable | |
| camera | Surveillance device | 2 steel, 1 lv cable | screwdriver |
| catwalk | A fancy lattice | 2 rods | |
| chair | A steel seat | 1 steel | |
| cigarette | A roll of tobacco and nicotine that can be smoked | 1 rolling paper, 1 cigarette filter, 1 ground tobacco | |
| cleanbot | A robot that wanders around the station mopping up any puddles it sees | bucket, proximity sensor, borg arm | |
| comfy chair | A comfy steel seat | 5 steel | |
| computer | A computer frame that can be configured with a computer circuitboard | 5 steel, computer circuit board,5 lv cable, 2 glass | screwdriver |
| connector port | Can connect portable devices related to atmospherics control | 2 steel | |
| conveyor belt | Can be used to transport items in one direction and can connect to other conveyor belts | conveyor belt assembly | |
| crude spear | A weapon | 2 rods, 2 lv cable, glass shard | |
| dark office chair | A steel seat | 2 steel | |
| dark tile | Four dark station floor tiles | 1 steel | |
| directional plasma window | Clear, tinted window that is tougher than glass | 1 plasma glass | |
| directional reinforced plasma window | Clear, fire-resistant, tinted window that is tougher than glass | 1 reinforced plasma glass | |
| directional reinforced window | Clear window that is tougher than glass | 1 reinforced glass | |
| directional window | Clear window | 1 glass | |
| disposal bend | A disposal pipe bent at a 90 degree angle | 2 steel | |
| disposal junction | A disposal three-way junction pipe. The arrow indicates where trash will exit | 2 steel | |
| disposal pipe | A disposal pipe used for constructing disposal systems | 2 steel | |
| disposal router | A disposal three-way router. Trash with a certain name get routed to the side. | 2 steel | |
| disposal tagger | 2 steel | ||
| disposal trunk | 2 steel | ||
| disposal unit | 1 steel, 2 lv cable, 2 plastic, 1 steel | screwdriver | |
| disposal Y junction | 2 steel | ||
| dog bed | 10 wood plank | ||
| dual-port air vent | 2 steel | ||
| durathread | 1 cloth, 1 plastic | ||
| fire alarm | 2 steel, 2 lv cable, fire alarm electronics | screwdriver | |
| firelock | 3 steel, 2 lv cable, firelock electronics | screwdriver | |
| flower crown | flower | ||
| folding chair | 1 plastic, 2 rods | ||
| gas filter | 2 steel | ||
| gas mixer | 2 steel | ||
| gas pipe bend | 2 steel | ||
| gas pipe fourway | 2 steel | ||
| gas pipe half | 2 steel | ||
| gas pipe straight | 2 steel | ||
| gas pipe T junction | 2 steel | ||
| gas pump | 2 steel | ||
| gauze | 2 cloth | ||
| girder | 2 steel | ||
| glass firelock | 3 steel, 2 lv cable, firelock electronics, 2 glass | screwdriver | |
| glass table | 2 rods, 1 glass | ||
| gold door | 20 gold | ||
| gold wall | 2 steel, 2 gold | welder | |
| grille | 2 rods | ||
| ground cannabis | 2 dried cannabis leaves | ||
| ground light post | 5 steel | ||
| ground tobacco | 2 dried tobacco leaves | ||
| honkbot | box of hugs, clowns rubber stamp, bike horn, proximity sensor, borg arm | ||
| improvised pneumatic cannon | pipe, cuffs, 6 steel | ||
| joint | 1 rolling paper, 1 cigarette filter, 1 ground cannabis | ||
| light switch | 1 steel | ||
| livestock crate | 5 wood plank | ||
| machine frame | 5 steel, 1 lv cable, any machine board | screwdriver | |
| mailing unit | 1 steel, 2 lv cable, 2 plastic, mailing unit electronics, 1 steel | screwdriver | |
| makeshift bola | Cuffs, 6 steel | ||
| makeshift handcuffs | 15 lv cable | ||
| makeshift shield | 15 lv cable, 30 steel | ||
| manual valve | 2 steel | ||
| meat spike | 15 steel | ||
| medibot | medkit, health analyzer, proximity sensor, borg arm | ||
| medical bed | 2 plasteel, 2 durathread | ||
| metal counter | 2 steel | ||
| metal door | 20 steel | ||
| metal rod | 1 steel | ||
| modular grenade | 5 steel, 1 lv cable, any trigger, any payload | ||
| modular mine | 5 steel, 1 lv cable, proximity sensor, any payload | ||
| muzzle | 2 steel, 3 cloth | ||
| office chair | 2 steel | ||
| paper door | 20 paper | ||
| passive gate | 2 steel | ||
| passive vent | 2 steel | ||
| plasma door | 20 Salvagingplasma | ||
| plasma glass | 1 glass, 1 Salvagingplasma | ||
| plasma glass table | 2 rods, 1 plasma glass | ||
| plasma wall | 2 steel, 2 Salvagingplasma | welder | |
| plasma window | 2 plasma glass | ||
| plasma crate | 5 plastic | ||
| plastic flaps | 5 plastic | ||
| plastic wall | 2 steel | ||
| pneumatic valve | 2 steel | ||
| poker table | 1 wood plank, 1 cloth | ||
| rack | 2 steel | ||
| railing | 1 rods | ||
| railing corner | 2 rods | ||
| railing corner small | 1 rods | ||
| reinforced girder | 2 steel, 2 plasteel | ||
| reinforced glass | 1 glass, 1 rods | ||
| reinforced glass table | 2 rods, 1 reinforced glass | ||
| reinforced plasma glass | 1 glass, 1 plasma, 1 rods | ||
| reinforced plasma window | 2 reinforced plasma glass | ||
| reinforced steel table | 2 rods, 1 plasteel | ||
| reinforced wall | 2 steel, 4 plasteel | ||
| reinforced window | 2 reinforced glass | ||
| ritual chair | 2 wood plank | ||
| secure window | Screwdriver| | ||
| shutter | Screwdriver, Wrench| | ||
| shuttle airlock | Wrench, Welder, Screwdriver| | ||
| signal button | 1 steel | ||
| signal switch | 1 steel | ||
| silver door | 20 silver | ||
| silver wall | Welder| | ||
| small wall light | 1 steel | ||
| solar assembly | Wrench| | ||
| steel crate | 5 steel | ||
| steel table | 2 rods, 1 steel | ||
| steel tile | 1 steel | ||
| stool | 1 steel | ||
| telescreen | Screwdriver| | ||
| tinted window | 2 reinforced glass | ||
| toilet | 5 steel | ||
| torch | 2 wooden plank | ||
| two-way lever | |||
| uranium wall | |||
| volumetric gas pump | |||
| wall | |||
| wall light | |||
| wallmount APU | |||
| wallmount generator | |||
| wallmount substation | |||
| white tile | |||
| windoor | |||
| window | |||
| wood counter | |||
| wood floor | |||
| wood table | |||
| wood wall | |||
| wooden barricade | |||
| wooden buckler | |||
| wooden chair | |||
| wooden door |