Medibot: Difference between revisions
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== Medibot == | == Medibot == | ||
[[File:Medibot.png|75px]] | [[File:Medibot.png|75px]] | ||
Medibots are an AI controlled robot that can be created by the [[Robotics]] division of the [[Science]] Department. | Medibots are an AI controlled robot that can be created by the [[Robotics]] division of the [[Science]] Department. Some maps may have Medibots spawn in the [[Medical Department]] at round start. | ||
== Creation == | |||
Medibots can be created through the [[Construction]] menu, using one empty {{Item|Medkit|format amount=0|no icon=0}}, one {{Item|Health Analyzer|format amount=0|no icon=0}}, one {{Item|Proximity Sensor|format amount=0|no icon=0}}, and one {{Item|Cyborg Left Arm|format amount=0|no icon=0}} or {{Item|Cyborg Right Arm|format amount=0|no icon=0}}. The first aid kits can typically be found in the [[Medical Department]], and the rest of the supplies can be found in the [[Robotics]] vending machine, or printed at the Cyborg Lathe. | |||
== Treatments == | == Treatments == | ||
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If the Medibot is zapped by an [[Emag]], it will no longer provide the above injections. Instead, it will seek out all living targets, injecting 15 units of the sleep-inducing [[Chloral hydrate]] into any healthy creatures, or 25 units of the hallucinogenic [[Space Mirage]] if they are critical. | If the Medibot is zapped by an [[Emag]], it will no longer provide the above injections. Instead, it will seek out all living targets, injecting 15 units of the sleep-inducing [[Chloral hydrate]] into any healthy creatures, or 25 units of the hallucinogenic [[Space Mirage]] if they are critical. | ||
The Medibot has no limit to the number of injections it can perform; it is only limited by the time it takes. | The Medibot has no limit to the number of injections it can perform; it is only limited by the time it takes to do so. | ||
Latest revision as of 09:23, 31 October 2026
Medibot
Medibots are an AI controlled robot that can be created by the Robotics division of the Science Department. Some maps may have Medibots spawn in the Medical Department at round start.
Creation
Medibots can be created through the Construction menu, using one empty Medkit, one Health Analyzer, one Proximity Sensor, and one Cyborg Left Arm or Cyborg Right Arm. The first aid kits can typically be found in the Medical Department, and the rest of the supplies can be found in the Robotics vending machine, or printed at the Cyborg Lathe.
Treatments
The Medibot will only seek out patients that can be treated by either Tricordrazine (to heal most common damage types) or Inaprovaline (to prevent creatures from dying while critical). The Medibot will not inject you if you have more than 50 total damage (unless critical), as Tricordrazine has no effect when damage is greater than 50. After a brief delay, the Medibot will inject 30 units of Tricordrazine, or 15 units of Inaprovaline instead if the target is critical.
If the Medibot is zapped by an Emag, it will no longer provide the above injections. Instead, it will seek out all living targets, injecting 15 units of the sleep-inducing Chloral hydrate into any healthy creatures, or 25 units of the hallucinogenic Space Mirage if they are critical.
The Medibot has no limit to the number of injections it can perform; it is only limited by the time it takes to do so.
