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{{Job_Header|department=CentComm|img=|title=Emergency Response Team|access=CentComm|difficulty=Depends on your objective|duties=Carry out your mission as briefed by CentComm.|supervisors=CentComm|guides=This is the guide.|subordinates=Command}}
{{Imported Page}}
{{Role infobox|department=Central Command|imgage=|title=Emergency Response Team|access=All Access, Central Command|difficulty=Depends on your objective|duties=Carry out your mission as briefed by Central.|supervisors=Central Command|guides=This is the guide.|subordinates=Command staff}}


The Emergency Response Team, or more commonly called ERT, are an admin-exclusive ghost role spawn. They are player controlled and are specifically Station-Aligned, meaning they are '''non-antagonists'''. They are not to be confused with the [[Death Squad]].
The Emergency Response Team, or more commonly called ERT, are an admin-exclusive ghost role spawn. They are player controlled and are specifically Station-Aligned, meaning they are '''non-antagonists'''. They are not to be confused with the [[Death Squad]].


Your job as part of this team is to fulfill your mission given by CentComm officials, whether it be combatting a team of [[Nuclear Operatives]] decimating the station, or as a squadron of Janitors cleaning up a life-threatening lube spill. There are several roles within this team, but all have similar basic equipment, with a few specialized for your role. ''Depending on the mission'', CentComm may equip you with more lethal weapons or equipment relevant to the mission than what you start with.
Your job as part of this team is to fulfill your mission given by Central Command officials, whether it be combating a team of [[Nuclear Operatives]] decimating the station, or as a squadron of Janitors cleaning up a life-threatening lube spill. There are several roles within this team, but all have similar basic equipment, with a few specialized for your role. ''Depending on the mission'', Central Command may equip you with more lethal weapons or equipment relevant to the mission than what you start with.


== ERT Leader ==
== [[File:JobIconERTLeader.png|32px]] ERT Leader ==
As the head honcho of this operation, you're expected to follow CentComm's orders to a T, and make sure your subordinates do the same. To do your job, you will be provided with the following on a standard mission:  
As the head honcho of this operation, you're expected to follow Central Command's orders to a T, and make sure your subordinates do the same. To do your job, you will be provided with the following on a standard mission:  


- Your ERT Leader hardsuit, specifically tailored to your needs. Accompanied with Advanced Magboots and Combat Gloves
* A powerful ERT Leader hardsuit, accompanied by {{Item|advanced magboots|capitalize=0}} and {{Item|combat gloves|capitalize=0}}.
* {{Item|security glasses|capitalize=0}}.
* A standard security belt, as well as a {{Item|seclite|capitalize=0}}, a {{Item|disabler|capitalize=0}}, and box of zip-tie cuffs.
* Either:
** An N1984 pistol, a powerful pistol with armor-piercing capabilities, accompanied with one backup magazine.
** Or a {{Item|lecter|capitalize=0}}, a powerful assault rifle, with two spare magazines.
* 10 {{Item|regenerative mesh|label=regenerative meshes|capitalize=0}} and {{Item|medicated suture|label=medicated sutures|capitalize=0}}, for emergency healing.
* A {{Item|crowbar|capitalize=0}}.


- Security Glasses
== [[File:JobIconERTChaplain.png|32px]] ERT Chaplain ==
 
- A standard security belt, paired with a SecLite, disabler, and box of zip-tie cuffs
 
- An N1984 pistol, standard issue for ERT personnel. Accompanied with one .45 magnum magazine
 
- A regenerative mesh and medicated suture, for emergency healing
 
- Crowbar.
 
== ERT Chaplain ==
For when the station is too afflicted with the supernatural, or to perform the station's last rites. To do your job, you will be provided with the following on a standard mission:  
For when the station is too afflicted with the supernatural, or to perform the station's last rites. To do your job, you will be provided with the following on a standard mission:  


- Your ERT Chaplain hardsuit, with a recognizable mitre atop your helmet. Accompanied with Advanced Magboots and Combat Gloves
* Your ERT Chaplain hardsuit, with a recognizable mitre atop your helmet, along with {{Item|advanced magboots|capitalize=0}} and {{Item|combat gloves|capitalize=0}}.
* A {{Item|Bible|capitalize=0}}, your most prized possession.
* 4 hot cross buns, watermelon juice, 2 lanterns, a box of candles, a box of body bags, and a lighter
* A {{Item|crowbar|capitalize=0}}.


- Your most important possession, your Bible
== [[File:JobIconERTEngineer.png|32px]] ERT Engineer ==
When all hell breaks ''loose,'' you and your trusty tools are called upon to fix the station, however little of it is left. To do your job, you will be provided with the following on a standard mission:


- A water bottle for impromptu blessings
* An ERT Engineering hardsuit, designed to withstand all the pressures of the environment, along with {{Item|advanced magboots|capitalize=0}} and {{Item|combat gloves|capitalize=0}}.
* A {{Item|ClothingBeltChiefEngineerFilled|capitalize=0}}, filled with all the advanced tools you might need.
* An {{Item|RCD|capitalize=0}}, along with 60 spare {{Item|RCDAmmo|capitalize=0}}.
* A stack of {{Item|lv cable|capitalize=0}}, {{Item|mv cable|capitalize=0}}, and {{Item|hv cable|capitalize=0}}.
* {{Item|steel|30|capitalize=0}}, {{Item|plasteel|30|capitalize=0}}, and {{Item|glass|30|capitalize=0}}.


- 4 hot cross buns, watermelon juice, 2 lanterns, a box of candles, a box of body bags, and a lighter
== [[File:JobIconERTSecurity.png|32px]] ERT Security ==
Sometimes the station's security force isn't strong enough to take on the Clown.


- Crowbar.
* A bulky ERT Security hardsuit, accompanied by {{Item|ClothingShoesBootsMag|capitalize=0}} and {{Item|combat gloves|capitalize=0}}.
* {{Item|security glasses|capitalize=0}}.
* A standard security belt, as well as a {{Item|seclite|capitalize=0}}, a {{Item|disabler|capitalize=0}}, and box of zip-tie cuffs.
* 10 {{Item|regenerative mesh|label=regenerative meshes|capitalize=0}} and {{Item|medicated suture|label=medicated sutures|capitalize=0}}, for emergency healing.
* Either:
** An Mk58 pistol, a standard-issue pistol, accompanied with one backup magazine.
** Or a {{Item|lecter|capitalize=0}}, a powerful assault rifle, with two spare magazines.
* A {{Item|crowbar|capitalize=0}}.


Above all else, remember. '''DEUS VULT!'''
== [[File:JobIconERTMedical.png|32px]] ERT Medical ==
Most often, you're called in to support combat missions. Try not to overdose your leader.


== ERT Engineer ==
* An ERT medical hardsuit, accompanied by {{Item|ClothingShoesBootsMag|capitalize=0}} and {{Item|nitrile gloves|capitalize=0}}.
When all hell breaks ''loose,'' you and your trusty tools are called upon to fix the station, however little of it is left. To do your job, you will be provided with the following on a standard mission:
* A {{Item|hypospray|capitalize=0}}, along with 1 bottle of omnizine and 2 bottles of epinephrine.
* {{Item|MedkitCombatFilled|2|composition=icon amount label|capitalize=0}}'''s''', each filled with {{Item icon|RegenerativeMesh|10|label=regenerative meshes|capitalize=0}}, {{Item|MedicatedSuture|10|label=medicated sutures|capitalize=0}}, a {{Item|BruteAutoInjector|capitalize=0}}, a {{Item|BurnAutoInjector|capitalize=0}}, a syringe of {{Cl|saline}}, and a syringe of {{Cl|ephedrine}}.


== ERT Security ==
== [[File:JobIconERTJanitor.png|32px]] ERT Janitor ==
Sometimes the station's security force isn't strong enough to take on the Clown.
For when those stubborn stains just won't get out, you're needed to give the station a good scrub.


== ERT Medical ==
* A single Hydra grenade launcher capable of shooting out cleanade grenade rounds. You start with 6 cleanade grenades.
Most often, you're called in to support combat missions. Try not to overdose your leader.
* Advanced mop. Self hydrates.
 
* Mega spray bottle of space cleaner.
== ERT Janitor ==
* Chemical analyses goggles.
For when those stubborn stains just won't get out, you're needed to give the station a good scrub.
{{Role Navbox}}
[[Category:Ghost Roles]]
[[Category:Roles]]

Latest revision as of 09:08, 31 October 2026

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Undefined Department

No Image
Emergency Response Team

Superiors: Central Command
Difficulty: Depends on your objective
Guides: This is the guide.
Access: All Access, Central Command
Duties: Carry out your mission as briefed by Central.
Subordinates: Command staff
Radio:Not defined


The Emergency Response Team, or more commonly called ERT, are an admin-exclusive ghost role spawn. They are player controlled and are specifically Station-Aligned, meaning they are non-antagonists. They are not to be confused with the Death Squad.

Your job as part of this team is to fulfill your mission given by Central Command officials, whether it be combating a team of Nuclear Operatives decimating the station, or as a squadron of Janitors cleaning up a life-threatening lube spill. There are several roles within this team, but all have similar basic equipment, with a few specialized for your role. Depending on the mission, Central Command may equip you with more lethal weapons or equipment relevant to the mission than what you start with.

ERT Leader

As the head honcho of this operation, you're expected to follow Central Command's orders to a T, and make sure your subordinates do the same. To do your job, you will be provided with the following on a standard mission:

  • A powerful ERT Leader hardsuit, accompanied by advanced magboots and combat gloves.
  • security glasses.
  • A standard security belt, as well as a seclite, a disabler, and box of zip-tie cuffs.
  • Either:
    • An N1984 pistol, a powerful pistol with armor-piercing capabilities, accompanied with one backup magazine.
    • Or a lecter, a powerful assault rifle, with two spare magazines.
  • 10 regenerative mesh and medicated suture, for emergency healing.
  • A crowbar.

ERT Chaplain

For when the station is too afflicted with the supernatural, or to perform the station's last rites. To do your job, you will be provided with the following on a standard mission:

  • Your ERT Chaplain hardsuit, with a recognizable mitre atop your helmet, along with advanced magboots and combat gloves.
  • A Bible, your most prized possession.
  • 4 hot cross buns, watermelon juice, 2 lanterns, a box of candles, a box of body bags, and a lighter
  • A crowbar.

ERT Engineer

When all hell breaks loose, you and your trusty tools are called upon to fix the station, however little of it is left. To do your job, you will be provided with the following on a standard mission:

  • An ERT Engineering hardsuit, designed to withstand all the pressures of the environment, along with advanced magboots and combat gloves.
  • A ClothingBeltChiefEngineerFilled, filled with all the advanced tools you might need.
  • An RCD, along with 60 spare RCDAmmo.
  • A stack of lv cable, mv cable, and hv cable.
  • steel, plasteel, and glass.

ERT Security

Sometimes the station's security force isn't strong enough to take on the Clown.

  • A bulky ERT Security hardsuit, accompanied by ClothingShoesBootsMag and combat gloves.
  • security glasses.
  • A standard security belt, as well as a seclite, a disabler, and box of zip-tie cuffs.
  • 10 regenerative mesh and medicated suture, for emergency healing.
  • Either:
    • An Mk58 pistol, a standard-issue pistol, accompanied with one backup magazine.
    • Or a lecter, a powerful assault rifle, with two spare magazines.
  • A crowbar.

ERT Medical

Most often, you're called in to support combat missions. Try not to overdose your leader.

  • An ERT medical hardsuit, accompanied by ClothingShoesBootsMag and nitrile gloves.
  • A hypospray, along with 1 bottle of omnizine and 2 bottles of epinephrine.
  • MedkitCombatFilleds, each filled with Template:Item icon, MedicatedSuture, a BruteAutoInjector, a BurnAutoInjector, a syringe of saline, and a syringe of ephedrine.

ERT Janitor

For when those stubborn stains just won't get out, you're needed to give the station a good scrub.

  • A single Hydra grenade launcher capable of shooting out cleanade grenade rounds. You start with 6 cleanade grenades.
  • Advanced mop. Self hydrates.
  • Mega spray bottle of space cleaner.
  • Chemical analyses goggles.

Template:Role Navbox