Syndicate commander hardsuit: Difference between revisions

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The Syndicate Commander Hardsuit is a formidable foe. It is the [[Nuke Op Commander|Nuclear Oprative Commander's]] version of the [[Syndicate Hardsuit]]. However, it provides much more damage resistance than the standard syndicate hardsuit.
The Syndicate Commander Hardsuit is a formidable foe. It is the [[Nuke Op Commander|Nuclear Oprative Commander's]] version of the [[Syndicate Hardsuit]]. However, it provides much more damage resistance than the standard syndicate hardsuit.



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The Syndicate Commander Hardsuit is a formidable foe. It is the Nuclear Oprative Commander's version of the Syndicate Hardsuit. However, it provides much more damage resistance than the standard syndicate hardsuit.

Overview

Available only to the Nuclear Operative commander, the syndicate commander hardsuit is one of the best hardsuits in the game, second only to Death Squad Armor. The commander hardsuit provides significant protection in all stats whilst providing no slow down to the user. However, if you don't care for speed, then the juggernaught hardsuit will be a better option for you.

Stats

The commander hardsuit is quite a formidable hardsuit to go up against. It has very good resistances with no true draw-backs.

The resistances on the hardsuit are as follows:

  • 60% resistance towards blunt, caustic and slash.
  • 70% resistance towards piercing.
  • 50% resistance towards heat and explosives.
  • 75% resistance towards radiation.

These resistances with no actual drawbacks are quite good, and are the reason there can only be one of these during a NukeOp round.

(Note: when regarding suit values this purely relates to the "suit" aspect of the suit itself. The helmet provides a further 10% damage reduction in brute and heat damage. Note that this is multiplicative, and not additive. i.e 50% x 10% = 55% not 60% so as to not allow complete damage reduction.)