Combat Medical Kit: Difference between revisions
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| image = Combat Medical Kit Icon.png | | image = Combat Medical Kit Icon.png | ||
| type = Medical Kit | | type = Medical Kit | ||
| edible by reptilians = 0 | |||
| edible by moths = 0 | |||
| title = Combat Medical Kit | | title = Combat Medical Kit | ||
| edible by rest = 0 | |||
| grindable = 0 | |||
| juiceable = 0 | |||
| max stack = 1 | | max stack = 1 | ||
| size = 2x2 | | size = 2x2 | ||
| internal size = | | internal size = {{infobox storage grid|0,0,3,1}} | ||
| id = * {{c|MedkitCombatFilled}} [filled] | | id = * {{c|MedkitCombatFilled}} [filled] | ||
* {{c|MedkitCombat}} [empty] | * {{c|MedkitCombat}} [empty] | ||
Revision as of 06:43, 10 April 2025
The Combat Medical Kit is a unique Medkit because it is the only medkit to hold more space than it takes up in your backpack, doubling the amount of medical items you can carry in the same amount of bag space; making this a valuable addition to any paramedics bag.
Like all medkits it is capable of holding topicals, syringes, bottles, pills, pill containers and auto-injectors.
A full version contains:
- medicated suture
- regenerative mesh
- syringe (Saline 15u)
- syringe (Ephedrine 15u)
- Brute auto-injector
- Burn auto-injector
Acquisition
Found on stations
It can be found on some stations as starting equipment in the CMOs' office.
Fabrication
An empty version can be created at the Medical techfab for 3 plastic.Template:Item recipe
Uplink
It can be purchased by traitors and nuclear operatives for 5 TC.