Combat Medical Kit: Difference between revisions

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imported>Nikthechampiongr
m Reverted edit by Jeime Lannister (talk) to last revision by Aliser
imported>Rubyn
In-game description as caption, bolding subject, topical term, reordering contents for easier reading, medkit category
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| category = Medical items
| category = Medical items
| image = Combat Medical Kit Icon.png
| image = Combat Medical Kit Icon.png
| caption = For the big weapons among us.
| type = Medical Kit
| type = Medical Kit
| edible by reptilians = 0
| edible by reptilians = 0
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}}
}}


The Combat Medical Kit is a unique Medkit because it is the only medkit to hold more space than it takes up in your backpack, doubling the amount of medical items you can carry in the same amount of bag space; making this a valuable addition to any paramedics bag.  
The '''combat medical kit''' is a [[medkit]], unique among others because it is the only one that holds more space than it takes up in your backpack, doubling the amount of medical items you can carry in the same amount of bag space; making this a valuable addition to any [[paramedic]]'s bag.


Like all medkits it is capable of holding topicals, syringes, bottles, pills, pill containers and auto-injectors.
Like all medkits, it is capable of holding {{term|topical|topicals}}, syringes, bottles, pills, pill containers and auto-injectors.


A full version contains:
A full version contains:


* {{Item|medicated suture|10|label=Medicated Sutures}}
* {{Item|medicated suture|10|label=Medicated sutures}}
* {{Item|regenerative mesh|10|label=Regenerative Meshes}}
* {{Item|regenerative mesh|10|label=Regenerative meshes}}
* {{Item|syringe|1}} '''({{cl|Saline}} 15u)'''
* {{Item|syringe|1}} ({{cl|Saline}} 15u)
* {{Item|syringe|1}} '''({{cl|Ephedrine}} 15u)'''
* {{Item|syringe|1}} ({{cl|Ephedrine}} 15u)
* {{Item|Brute auto-injector|1|label=Brute ({{cl|Bicaridine}} 15u, {{cl|Tranexamic Acid|TranexamicAcid}} 5u) auto-injector}}
* {{Item|Brute auto-injector|1|label=Brute auto-injector}} ({{cl|Bicaridine}} 15u, {{cl|Tranexamic Acid|TranexamicAcid}} 5u)
* {{Item|Burn auto-injector|1|label=Burn ({{cl|Dermaline}} 10u, {{cl|Leporazine}} 5u) auto-injector}}
* {{Item|Burn auto-injector|1|label=Burn auto-injector}} ({{cl|Dermaline}} 10u, {{cl|Leporazine}} 5u)


== Acquisition ==
== Acquisition ==


=== Found on stations ===
=== Found on stations ===
It can be found on some stations as starting equipment in the CMOs' office.
It can be found on some stations as starting equipment in the [[Chief Medical Officer]]'s office.


=== Fabrication ===
=== Fabrication ===
An empty version can be created at the [[Medical techfab]] for 3 plastic.{{Item recipe|MedkitCombat|3=medical techfab}}
An empty version can be created at the [[Medical techfab]] for 3 plastic.
 
{{Item recipe|MedkitCombat|3=medical techfab}}


=== Uplink ===
=== Uplink ===
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{{Items combo navbox|medical}}
{{Items combo navbox|medical}}
[[Category:Medkits]]

Revision as of 22:55, 30 June 2025

Template:Item infobox

The combat medical kit is a medkit, unique among others because it is the only one that holds more space than it takes up in your backpack, doubling the amount of medical items you can carry in the same amount of bag space; making this a valuable addition to any paramedic's bag.

Like all medkits, it is capable of holding Template:Term, syringes, bottles, pills, pill containers and auto-injectors.

A full version contains:

  • medicated suture
  • regenerative mesh
  • syringe (Saline 15u)
  • syringe (Ephedrine 15u)
  • Brute auto-injector (Bicaridine 15u, Tranexamic Acid 5u)
  • Burn auto-injector (Dermaline 10u, Leporazine 5u)

Acquisition

Found on stations

It can be found on some stations as starting equipment in the Chief Medical Officer's office.

Fabrication

An empty version can be created at the Medical techfab for 3 plastic.

Template:Item recipe

It can be purchased by traitors and nuclear operatives for 5 TC.

Template:Items combo navbox