Combat Medical Kit: Difference between revisions
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imported>Rubyn In-game description as caption, bolding subject, topical term, reordering contents for easier reading, medkit category |
imported>Aliser →Fabrication: remove hardcoded material price |
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=== Fabrication === | === Fabrication === | ||
An empty version can be created at the [[Medical techfab]] for | An empty version can be created at the [[Medical techfab]] for. | ||
{{Item recipe|MedkitCombat|3=medical techfab}} | {{Item recipe|MedkitCombat|3=medical techfab}} | ||
Revision as of 21:51, 4 October 2025
The combat medical kit is a medkit, unique among others because it is the only one that holds more space than it takes up in your backpack, doubling the amount of medical items you can carry in the same amount of bag space; making this a valuable addition to any paramedic's bag.
Like all medkits, it is capable of holding Template:Term, syringes, bottles, pills, pill containers and auto-injectors.
A full version contains:
- medicated suture
- regenerative mesh
- syringe (Saline 15u)
- syringe (Ephedrine 15u)
- Brute auto-injector (Bicaridine 15u, Tranexamic Acid 5u)
- Burn auto-injector (Dermaline 10u, Leporazine 5u)
Acquisition
Found on stations
It can be found on some stations as starting equipment in the Chief Medical Officer's office.
Fabrication
An empty version can be created at the Medical techfab for.
Uplink
It can be purchased by traitors and nuclear operatives for 5 TC.