Slime: Difference between revisions

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imported>ColonelThirtyTwo
Create page with some basic information
 
imported>ColonelThirtyTwo
Add infobox, role footer, categories
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{{Role infobox
|department=Team Antagonist
|image=
|title=Slime
|access= None
|difficulty=Medium - Hard
|duties=Kill people.
|supervisors=None.
|subordinates=None.
}}
Slimes (not to be confused with the [[Playable Species#Slimes|playable species]]) are a Team Antagonist spawned via the [[Events|Slime Spawn Random Event]]. They are available as a [[Ghost#Ghost Roles|ghost role]] and come in a few different fun colors.
Slimes (not to be confused with the [[Playable Species#Slimes|playable species]]) are a Team Antagonist spawned via the [[Events|Slime Spawn Random Event]]. They are available as a [[Ghost#Ghost Roles|ghost role]] and come in a few different fun colors.


Compared to other hostile vent creatures, slimes can take more damage before going down and are resistant to blunt damage and asphyxiation, but are more vulnerable to slashing, piercing, and cold damage.
Compared to other hostile vent creatures, slimes can take more damage before going down and are resistant to blunt damage and asphyxiation, but are more vulnerable to slashing, piercing, and cold damage.
{{Role Navbox}}
[[Category:Roles]]
[[Category:Ghost Roles]]

Revision as of 18:39, 10 June 2025

Undefined Department

No Image
Slime

Superiors: None.
Difficulty: Medium - Hard
Guides: Not defined
Access: None
Duties: Kill people.
Subordinates: None.
Radio:Not defined


Slimes (not to be confused with the playable species) are a Team Antagonist spawned via the Slime Spawn Random Event. They are available as a ghost role and come in a few different fun colors.

Compared to other hostile vent creatures, slimes can take more damage before going down and are resistant to blunt damage and asphyxiation, but are more vulnerable to slashing, piercing, and cold damage.

Template:Role Navbox