Traitor: Difference between revisions

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[[File:Traitor Antag Stinger.ogg]]
[[File:Traitor Antag Stinger.ogg]]
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''Your PDA beeps. Whiskey, Echo, Whiskey, Lima, Alpha, Delta.''


''This page is for the antagonist called "Traitor". For the gamemode, see [[Game Modes#Traitor|here]].  For a guide to playing as a Traitor, see [[Guide to Traitor]]
''This page is for the antagonist called "Traitor". For the gamemode, see [[Game Modes#Traitor|here]].  For a guide to playing as a Traitor, see [[Guide to Traitor]]

Revision as of 18:08, 3 July 2025

Undefined Department


Traitor

Superiors: The Syndicate
Difficulty: Easy to Very hard
Guides: Guide to Traitor
Access: Whatever your job has access to, and wherever you can hack into.
Duties: Kill people, steal shit, commit terrorism
Subordinates: Any reinforcements you buy.
Radio:Not defined


File:Traitor Antag Stinger.ogg
Your PDA beeps. Whiskey, Echo, Whiskey, Lima, Alpha, Delta.

This page is for the antagonist called "Traitor". For the gamemode, see here. For a guide to playing as a Traitor, see Guide to Traitor

A traitor (aka Syndicate Agent) is an antagonist employed by the Syndicate. They have access to various Syndicate tools and weapons through their Uplink. Traitors can use codewords to identify themselves to one another in order to cooperate. In a traitor round, any player can be a traitor aside from department heads, the captain, any learner roles (excluding the Service Worker), or any security members (excluding the Lawyer).

Traitors should focus on completing their objectives successfully by the end of the round, but they do not have to. They should, however, at least create a level of disruption proportional to their objectives, as Antagonist activity is what drives a round forward.

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