Traitor: Difference between revisions
imported>Cheesemansam m Just thought I would add the same thing from the antagonist page |
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{{Disambiguation|Traitors|topic=the antagonist called "Traitor"}} | |||
[[File:Traitor Antag Stinger.ogg]] | [[File:Traitor Antag Stinger.ogg]] | ||
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''Your PDA beeps. Whiskey, Echo, Whiskey, Lima, Alpha, Delta.'' | ''Your PDA beeps. Whiskey, Echo, Whiskey, Lima, Alpha, Delta.'' | ||
A '''traitor''' (aka ''Syndicate Agent'') is an antagonist employed by the [[Syndicate]]. They have access to various Syndicate tools and weapons through their [[Traitor Uplink|Uplink]]. Traitors can use [[Guide to Traitor#Codewords|codewords]] to identify themselves to one another in order to cooperate. In a traitor round, any player can be a traitor aside from department heads, the captain, any learner roles (excluding the [[Service Worker]]), or any security members (excluding the [[Lawyer]]). | A '''traitor''' (aka ''Syndicate Agent'') is an antagonist employed by the [[Syndicate]]. They have access to various Syndicate tools and weapons through their [[Traitor Uplink|Uplink]]. Traitors can use [[Guide to Traitor#Codewords|codewords]] to identify themselves to one another in order to cooperate. In a traitor round, any player can be a traitor aside from department heads, the captain, any learner roles (excluding the [[Service Worker]]), or any security members (excluding the [[Lawyer]]). | ||
Revision as of 02:22, 11 November 2025
Superiors: The Syndicate
Difficulty: Easy to Very hard
Guides: Guide to Traitor
Access: Whatever your job has access to, and wherever you can hack into.
Duties: Kill people, steal shit, commit terrorism
Subordinates: Any reinforcements you buy.
Radio:Not defined
File:Traitor Antag Stinger.ogg
Your PDA beeps. Whiskey, Echo, Whiskey, Lima, Alpha, Delta.
A traitor (aka Syndicate Agent) is an antagonist employed by the Syndicate. They have access to various Syndicate tools and weapons through their Uplink. Traitors can use codewords to identify themselves to one another in order to cooperate. In a traitor round, any player can be a traitor aside from department heads, the captain, any learner roles (excluding the Service Worker), or any security members (excluding the Lawyer).
Traitors should focus on completing their objectives successfully by the end of the round, but they do not have to. They should, however, at least create a level of disruption proportional to their objectives, as Antagonist activity is what drives a round forward.
