Bruise Pack: Difference between revisions

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The Bruise Pack is a basic topical that heals 5 blunt 5 piercing and 5 slash per use. The Bruise pack especially excels in healing brute damage when there are multiple types present. The bruise pack does not stop bleeding like [[Gauze]] or [[Medicated Sutures]]. Bruise packs can be found in Medvends, in medical supply locks, as maintenance loot, or as standard issue in medical belts. They can also be created using a [[Medical techfab]] for .25 steel and .25 plastic per pack, requiring 2.5 of each material for a full stack. Bruise packs, like all topicals, are able to heal damage from deceased crew members. As chemicals are much mor efficient as healing damage, it is recommended to only use Bruize packs (and all topicals for that matter) to heal a deceased patient to below 195 damage in order to conserve them.
The Bruise Pack is a basic topical that heals {{Blunt|5}} {{Piercing|5}} and {{Slash|5}} per use. The Bruise pack especially excels in healing brute damage when there are multiple types present. The bruise pack does not stop bleeding like [[Gauze]] or [[Medicated Sutures]]. Bruise packs can be found in Medvends, in medical supply locks, as maintenance loot, or as standard issue in medical belts. They can also be created using a [[Medical techfab]] for .25 steel and .25 plastic per pack, requiring 2.5 of each material for a full stack. Bruise packs, like all topicals, are able to heal damage from deceased crew members. As chemicals are much mor efficient as healing damage, it is recommended to only use Bruize packs (and all topicals for that matter) to heal a deceased patient to below 195 damage in order to conserve them.
 
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Revision as of 21:42, 26 March 2025

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The Bruise Pack is a basic topical that heals Template:Blunt Template:Piercing and Template:Slash per use. The Bruise pack especially excels in healing brute damage when there are multiple types present. The bruise pack does not stop bleeding like Gauze or Medicated Sutures. Bruise packs can be found in Medvends, in medical supply locks, as maintenance loot, or as standard issue in medical belts. They can also be created using a Medical techfab for .25 steel and .25 plastic per pack, requiring 2.5 of each material for a full stack. Bruise packs, like all topicals, are able to heal damage from deceased crew members. As chemicals are much mor efficient as healing damage, it is recommended to only use Bruize packs (and all topicals for that matter) to heal a deceased patient to below 195 damage in order to conserve them.

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